![]() We've also included a table of the geometric mean results to better highlight the differences. ![]() ![]() In general, the rankings are nearly the same, but it can be hard to sort out the changes just by looking at the bar charts. We've created two separate galleries showing performance with Blender 4.0 and Blender 3.6. However, we also checked the latest 546.01 Nvidia Studio drivers with the RTX 4070 to check if there was any difference in performance the Studio drivers were 0.5% slower than the non-Studio drivers, which is within the margin of error.īlender GPU Performance - Old Versus New Header Cell - Column 0 We are using the standard drivers in all cases, meaning "Game Ready" rather than "Studio" in the case of Nvidia - the same as we've done in previous testing. Our test PC uses a Core i9-12900K and is running the latest AMD, Intel, and Nvidia graphics drivers - 23.11.1, 4953, and 546.17, respectively. Using the default rendering in Blender 4.0 will look slightly different in a variety of ways to Blender 3.x. ![]() Note that the benchmark scores, as far as we're aware, are not supposed to be directly comparable either. However, we use the benchmark application for comparing GPUs, so it's important to look at what has or hasn't changed in terms of performance. If you're a professional who uses Blender already, and the new features are something you need, it may not matter too much whether Blender 4.0 runs slower or faster than previous releases. Changes to the Cycles engine may result in lower performance in some cases, though it's also possible that future updates could include optimizations that would restore any lost performance. Most of these are for people that actually do 3D rendering for real work, whereas I only use it to measure performance on GPUs. Curious to see if there were any changes, we grabbed the new version and set about testing on some of the best graphics cards from Nvidia, AMD, and Intel.īefore we get to the performance results, let's quickly note that there are a host of changes. ![]() Alongside the main application, Blender Benchmark was also updated. Earlier this week, Blender 4.0 was released to the public. The open-source Blender 3D rendering application has been a staple of our professional GPU benchmarks for a while now. ![]()
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